
Finally, he's got actual eyes instead of two vacant black dots. It's amazing what an iris and some fake shine can do to make a character seem more alive. The hair is another matter, however. I believe I mentioned how slapdash the UV map for it was before, so I've really just been layering a ton of different things on it to try to make it look good and hide seams. It's worked, for the most part, and I think I can say I'm satisfied with it now.
Other things I did were, obviously, that "stubble" on the chin, and added a bit of noise to the skin. The latter is hardly noticeable, though. The former... looks okay, I suppose. I can already see the comments from my friends: "It looks like dirt." Which is true enough, I suppose, but it'll do for the time being.
I'm beginning to doubt I'll have the will to rig this one. Rigging is a pain for me and I'll avoid doing it if I can, even if it would be nice to have this guy fully poseable. I guess we'll see.
Oh, and one more treat...

AAAAAAAAAGH!!!
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